Buildings and resources
Construction on the county's map
Administration center-----it is very important city guarded and protected by the sate army, it represents the highest rights of this city. Once it is destroyed, the right of possession will be lost to someone.
Outside of the city-----if the administration center of the county be dominated by the state, gamers can colonize the outside of the city and develop their own fields and construct their buildings, also can recruit soldiers and organize troops in the city.
Guard tower---is built at all crossing to keep ways, and it has pre-alarm function and definite ability of beating back.
Military Passes----they are pertaining to building barricades in the border areas for military purpose.
The City Constructions
There are various styles of buildings for the special purposes, generally divided into the following types:
Construction for resource collection: gain different number of resources in unit time according to the actual natural features and resources outside of the city, such as:
Foodstuffs mill: foods collection
Wood-cutting fields: wood collection
Ores smelting factory: iron-material collection
Skins manufactory: skin-material collection
Gem workshop: gems collection
Construction for Materials Production: obtain supports to the materials of battle-ground and persistent development, which are based on transforming the basic resources into usable resources.
Weapons forge: where is a place for all kinds of weapons production
Defense foundry: produce many tools for defense weapons production
Animals taming fields: where a hunter can tame their wolf, elephant, tiger, flyers etc.
Special equipments workshop: where can product anchor carriages, exploit carriages etc.
Construction for training soldiers: players can transform the population into soldiers to fight for the state and cities.
Conscription location: it is a place for enlistment new soldiers.
Training camp: it is used for training a new soldier to a warrior, who will master professional skills of military.
Construction for military defenses
Arrow tower: it is constructed in the cities to protect and attack enemies.
Rampart: it can enforce the power of defense and survival.
Note: the above two constructions can be obtained by construction
Other constructions
Science research institution: it will be used to reach and improve the speed to resources collection.
Storage: game playing needs players to storage their goods. Under the rating grows higher, it will be updated, but the first grade is distributed by acquiescence, do not need to build.
Production:
The production is very important because any troops would not be existing and developing without enough logistics guaranteed.
Basic materials production: food, wood, iron, skins
Special materials production: read gem, green gem, yellow gem, and black iron
Wild animals taming: war-wolf, war-tiger, war-eagle, war-elephant, war-ride
Weapon production: sword, spear, axe, bow, knife, magic wand, puppet
Defense production: scale armor, lock armor, leather armor, cloth armor, shield, battle boots;
Specials: weapons for castle attack, conveyance, wagon.
Battleground and terrain
The landforms are available for resource collection
Fields for food supplies and collection
Meadow for skinning and animals training
Mountainous and hills for Mine collection
Forests for wood cutting
Something might affect army's fields of vision and movable landform
Rivers-----moving speed will be reduced to be one pane when across a river
Mountainous region--- moving speed will be reduced to be one pane; fields of vision will be added 1 pane in mountainous regions
Forests: moving speed will be reduced to be one pane in forests
Higher mountains: other troops cannot through expect special ones.